Three witches drawn from three different traditions, and the game is better than the usual pointed-hat version because those traditions actually differ in the wardrobe.
The Nordic one runs to fur, iron and weight. The African tribal realm is built on pattern and colour rather than on darkness. The wild forest one is the loosest and the hardest, since without a strong tradition behind it the look falls back on generic fantasy. Styling all three in one go means changing your mind about what a witch is twice.
Norse Goddesses covers the first of the three in more depth.
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Developer
Mystic Coven The Sisterhood of Witches is made in house, and this is its home. It is not licensed from anyone else.
Orientation
Built for a landscape screen. On a phone, turn the device sideways.
Frequently asked questions
How many characters are there?
Three, each from a different realm with her own wardrobe and makeup.
Does it play on mobile?
Yes, in the browser, with no app.