A wizarding school uniform is one of the most constrained briefs in dress-up, and that is exactly why this game works.
Everybody wears the same robe. The whole expression sits in the accessories: which house, how the scarf is tied, whether the tie is neat or deliberately not, what goes under the robe and how much of it shows. Constraint is a better creative prompt than a blank wardrobe.
It is a quick one, but the house choice gives it a replay that most scenario games do not have.
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Developer
Hogwarts Princesses is made in house, and this is its home. It is not licensed from anyone else.
Frequently asked questions
Can I pick a house?
Yes, and it drives the colour palette for the whole look, so it is the first decision rather than a detail.
Is this an official game?
No. It is an original game built around a wizard school setting, not licensed material.